terminations
Functions:
| Name | Description |
|---|---|
died |
Termination condition based on the robot's height. |
died
died(env: ManagerBasedRLEnv, asset_cfg: SceneEntityCfg = SceneEntityCfg('robot'), min: float = 0.2, max: float = 2.0) -> torch.Tensor
Termination condition based on the robot's height.