Local Simulation
The fastest sanity check for LAV2 remains the local MuJoCo runner.
Quick Start
Install the project first via Installation, then launch the local runner:
uv run lav2
You can also invoke the module directly:
uv run -m lav2.controller
Runtime Notes
- The interactive runner expects the MuJoCo scene under
lav2/assets/mjcf/scene.xml. - Mode
0runs the rotor flight stack and mode1runs the tracked vehicle stack. - If the simulation saturates or diverges, verify the local asset files first
and then inspect controller gains in
VehicleParams-based flows.
Next Expansion
This page is intentionally concise. Detailed setup screenshots, keyboard bindings, and troubleshooting recipes can be added later under the same guide.